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EDUCAUSE Guide: The Goods On VR In Education

oneorigin-720x90 EDUCAUSE Guide: The Goods On VR In EducationDigital Bodies Is Talking VR and AR In Higher Education At EDUCAUSE This Week.

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Digital Bodies is an immersive learning consulting group focusing on all aspects of virtual reality, augmented reality and mixed reality and their impact on media and education.

It could easily be said that xR is the hottest trend in technology this year. From Apple highlighting the augmented reality features in the latest iterations of the iPhone, to Facebook’s Oculus division announcing a new $199 virtual reality headset headed to stores early next year.

Virtual reality is catching on like wildfire as a new social medium and social gaming platform. Companies like Marriott are utilizing virtual reality to let their guests experience hotels and resort destinations in other countries. Companies like Ikea are using augmented reality to help customers not just imagine, but see how that new couch might look in their living room. But what about education.

Several companies have entered the K-12 market with lightning speed. Nearpod has entire curriculums built around it’s VR technology for grade schools that allow students to go on virtual field trips, do virtual disections and repair transmissions, virtually.

gtlyfe-720x90-ad-rvsd1 EDUCAUSE Guide: The Goods On VR In EducationRight now, VR, AR and MR are all picking up steam in higher education as well. We seem to be on the cusp of another explosion. Digital Bodies is one of the companies that is leading the way and will help higher ed institutions embrace the latest technology. Virtual reality, augmented reality and mixed reality (together sometimes referred to as xD) aren’t just a flash in the pan, they’re the next big thing.

With that in mind, Digital Bodies will be talking VR, AR and MR at EDUCAUSE. They’ll let attendees see some of the latest VR/AR/MR technology like the Google Daydream View headset with the Pixel 2 phone, Microsoft mixed reality headsets and controllers, the Insta360 One camera and MiraReality’s new AR mobile headset.

Digital Bodies will kick off EDUCAUSE with a pre-conference workshop called “Designing Immersive Experiences and Stories in VR/AR that will transform learning. The 3 hour workshop kicks off at 8:30am on Tuesday October 31 in meeting room 103A.

“This hands-on workshop mixes 360 storytelling, future thinking, and experimenting with VR and AR platforms. We will use immersive tools including VR cameras, 3D scanners, Snap Spectacles, VR and AR content-creation tools, and social VR. Collaborative work and discussion will focus on how immersive technologies transform teaching and learning.” the company said.

On Wednesday you’ll find Digital Bodies at the Meet and Mingle on VR/AR/MR: Immersive Tech, hosted by Malcolm Brown and Veronica Diaz from ELI. That event is from 1:15-2:00pm at the Community Central, Grand Hall, 200 Level. You’ll be able to talk to people in the VR/AR/MR industry including ELI, and Digital Bodies as well as educators already embracing the technology in higher education.

Also on Wednesday Digital Bodies, Maya Georgieva will moderate the panel Insights for Advancing a Digital Learning Strategy in Higher Education. That panel will feature participants from NYU and the London School of Economics and discuss formulating, implementing and scaling a digital learning strategy.  It takes place from 3:10-4:00pm in meeting room 103B.

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