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EdTech Startups To Take Center Stage At FETC 2018

studyo-fetc-banner-720 EdTech Startups To Take Center Stage At FETC 201812 Of The Best EdTech Startups From Across The Globe Set To Compete In FETC 2018 Pitchfest

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FETC, the largest independent edtech conference in the US is just a few weeks away. Happening in beautiful Orlando Florida January 23-26th FETC plays host to nearly 10,000 attendees with hundreds of informative sessions, and over 300 exhibitors. One of the highlights this year is the FETC Pitchfest.

Partnering with Arc Capital Development, FETC will identify and showcase the next generation of trailblazers, allowing these startups to share their cutting-edge products and services with a community of more than 10,000 professionals representing districts, schools, and classrooms. Pitchfest has developed a reputation for being the ideal opportunity for industry analysts and investors to discover innovative new companies, investigate participants’ product offerings, and engage directly with the founders and creators. It is the only event where participating companies represent the best-of-the-best startups nominated by industry accelerators.

“The FETC Pitchfest is exciting and important as it provides the opportunity to discover not only the many companies and technologies that are making a difference in education today, but also those that will propel us into the future of learning,” said Rebecca McKenna, VP of Global Events for LRP Conferences. “We are pleased to be partnering with Arc Capital Development for this year’s Pitchfest and we’re confident the participating startups will excite attendees and investors alike with their innovative solutions.”

Participating startups of the FETC Pitchfest will have five minutes to present and up to three minutes to answer questions from the judges. The unique panel of judges includes superintendents, administrators, and CIOs selected from a broad range of backgrounds in education and technology. The winner will be determined by the judges and audience polling.

“Arc Capital Development is excited for this opportunity to work alongside FETC to highlight some of the most innovative new companies in education technology,” said Rita Ferrandino and Kevin Custer, Founding Principals of Arc Capital Development. “These companies have developed technology that is cutting-edge and demonstrates a clear understanding of the needs of schools and districts. We look forward to seeing how each group performs in the FETC Pitchfest competition.”

FETC’s 38th annual event will take place January 23 – 26, 2018, at the Orange County Convention Center in Orlando, Fla., and will feature more than 600 expert-led learning opportunities along with an Expo Hall that will have more than 400 exhibiting companies presenting solutions in 3D printing, robotics, assessment, software, and much more. Another important section of the Expo Hall will be the Startup Pavilion, where attendees can discover emerging companies, demo original products, and meet the entrepreneurs whose innovation is changing the marketplace. In combination with the Startup Pavilion, the Pitchfest demonstrates FETC’s commitment to recognizing and highlighting the best new solutions in education technology.

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The preliminary round of the FETC Pitchfest will take place Wednesday, January 24, from 4:50- 6 p.m. in the FETC Expo Hall Booth #909. In the first round, competitors will have three minutes to pitch their product. The finals will take place Thursday, January 25 from 4-4:40 p.m. Companies will have five minutes to present and an additional three minutes to respond to judges’ questions. 2018 Participants are:

  • 3DBear ― This Finland-based company provides a full classroom solution for teaching with the help of 3D printing, augmented reality, and virtual reality.
  • 5 More Minutes Ltd ― This company, also based in Finland, will present their TeacherGaming solution, which elevates learning by combining quality games, ready-made lesson plans, and learning analytics into one package to make game-based learning accessible to all.
  • Agents of Discovery ― This Canadian company will present their educational platform and mobile game that uses the latest innovations in augmented reality and interactive learning to facilitate play, thinking, and problem solving.
  • CAPIT Learning ― This Los Angeles-based group will present CAPIT Reading, a teacher-led, language-agnostic, foundational reading curriculum for K-2 students and older struggling readers.
  • CatchOn – This company, based in Hong Kong, has created an easy-to-read dashboard that streamlines data and presents powerful information to show the most-used apps or favorite apps, quickly.
  • E4Effort ― This Minnesota-based startup will present their system that is used to increase student effort and motivation by measuring and reporting effort in four categories: Ready, Participation, On Task, and Behavior.
  • FuzePlay ― This company, based in Utah, develops tech toys that close skills gaps by inspiring play around futuristic technologies.
  • Learnmetrics ― The Chicago-based company has developed a fully customizable dashboard designed to help organizations turn learning data into a ‘GPS’ for their goals, operations and outcomes.
  • Orange Neurosciences ― This AI-based tech company from Canada has developed an SaaS based cognitive platform, ReadON, a remediation designed to reduce or eliminate the need for supplemental accommodation in school and provide better outcomes for students with learning differences and Dyslexia.
  • TippyTalk ― This Ireland-based company’s technology allows a person with a verbal disability to communicate by translating pictures into text messages, which are then sent to a family member or caregiver’s phone.
  • Weird Enough Productions ― This Georgia-based company combines education on media literacy with original content to provide a full service solution to media misrepresentation.
  • Wibbu ― This company, based in the United Kingdom, creates digital resources for schools, including the new language learning video game, Ruby Rei, which uses the latest techniques in game-based learning to improve engagement levels, test scores and English language learner integration.

Check out more of our FETC 2018 coverage here.

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