EdTech Events Education ISTE K12 Virtual Reality

ISTE 2018: MergeVR Knows One Thing, VR For Kids

mergevr-iste2018-top ISTE 2018: MergeVR Knows One Thing, VR For KidsMergeVR Is The Virtual Reality Company That’s Created Amazing VR Experiences For Kids

MergeVR is a virtual reality company that know that VR is supposed to be fun. That’s why they specialize specifically in virtual reality for kids ten and up.

They also know that VR is an important tool in classrooms today. With VR kids can go to the moon, to London or on a field trip through the Smithsonian without ever leaving their seats. Now there are a handful of VR companies that cater to education but most teachers and kids will admit, they’re a little too textbook. Virtual reality is all about immersion and engagement and MergeVR makes that happen, it’s in their DNA.

Through their Merge Googles, Merge Cube and even their blaster Merge can engage kids far beyond just putting on a pair of goggles and going on a field trip. Traditional VR in the classroom is like the film strip of days of old. MergeVR harnesses the complete power of virtual reality technology to stimulate and engage students at a whole new level.

Merge’s library of content partners bring new kinds of content to classrooms that aren’t found on any other platform. Merge also knows that some VR solutions can be cost prohibitive. Their solution means schools can outfit whole classrooms or grade levels at a fraction of the cost of other companies.

Top it all off with a customer service department that’s committed to kids and fun and you’ve got the kind of virtual reality company the education world, and specifically the K-12 world has been craving.

MergeVR offers a wide variety of content for classrooms from their Merge Miniverse that features content from big studio names and talented indie developers with games, apps, and 360 experiences that can take kids and teachers, wherever they need to go.

One of the things we love about Merge VR (and our 10 year old edtech reporter loves) is the fact that kids are their first priority it means that even their equipment is less intimidating. Their colors are bright and vibrant and look fun and not like breakable science tools. Speaking of breakable, MergeVR has designed their goggles, Merge Cube and blasters to withstand the pressures of being in a classroom with kids running around, bumping and dropping things.

Check out a whole new world of virtual reality for the classroom with MergeVR at ISTE 2018 in Chicago, June 24-28th, booth #1787 and find them online now at mergevr.com 

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