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ISTE 2018: Intelligence Goes Beyond Screen, Beyond Tablet

beyondscreen-iste2018-top ISTE 2018: Intelligence Goes Beyond Screen, Beyond TabletBeyond Tablet Will Help Your Students Develop 10 Intelligences

In today’s modern classroom and digital school there is so much focus on the screen. It can be a Chromebook screen, laptop screen or tablet screen. Screens and devices are being used for every aspect of teaching and learning.

There’s a California edtech company called Beyond Screen who takes a different approach to helping students and children cultivate 10 important intelligences. As the name would suggest Beyond Screen goes beyond the screen but we’re not talking about a company that suggests abandoning technology, no it’s quite the opposite. Beyond Screen has created the interactive Beyond Tablet game system that goes beyond the screen and beyond the tablet.

Beyond Tablet is an interactive tablet surface that doesn’t have a screen connected to the internet. Rather it connects to a host of amazing brain games that help children and students develop:

  • Working memory
  • Cognitive Flexibility
  • Inhibitory Control
  • Visual Spatial Intelligence
  • Mathematical Logic
  • Musical Intelligence
  • Empathy
  • Language Capability
  • Creative Intelligence
  • Reflection Capability

All of this is done through a variety of games including: Yes or No, Happy Tunes, Happy Circus, Play Do Re Mi, Tong Tong Cha, Music Cube, The Battle of Submarines, Lost Pyramid, Monster Crash, Elemencery, Spot The Animal and Funny Fruits. The company has several other games in the works.

What started as a game system for families has turned into a way to teach early learners important intelligences that they will need going into elementary school and beyond. These cognitive thinking games provide hours of fun at home and in the classroom and they do connect to the cloud and the web so that teachers and parents can get important analytical data and games can be updated.

When people first realized that Beyond Tablet didn’t have a screen they didn’t understand how it could be effective. By getting kids engaged through toys and games that capitalize on technology without the screen you create an entirely new way of thinking and building important skills.

See Beyond Tablet for yourself at ISTE 2018 in Chicago, June 24-27th, booth #2471 and find out more online at beyondscreen.com 

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