ISTE ’17: Cubit Brings Together Plug & Play Hardware and Drag & Drop Software To Allow Everyone To Create and Invent
Back in my day you could walk into your neighborhood Radio Shack and pick up electronics kids, books to create electronics projects and parts galore, and a la carte. Those days are long gone. If you live in one of those communities still lucky enough to have a Radio Shack, it may not be there much longer and buying resistors, transistors and capacitors is a thing of the past.
Now robotics are taking over and Radio Shack is long gone. That’s why there are companies out there like Cubit. Cubit is a STEAM robotics platform made out of modular Cubit blocks that all take on a certain function. They help kids have a hands on learning experience of creating robots and other electronic and robotics projects and then bringing them to life through the company’s proprietary Cubit workshop software.
The Cubit blocks are called “Smartware” their take on hardware. They call them Smartware because every Cubit block has a small microchip on it that’s programmed by the students to do a variety of functions. The Cubit blocks (Smartware) are divided into two categories, input devices and output devices. Cubit has made it even easier for students to learn by color coding the Cubit blocks. yellow blocks are input devices and blue blocks are output devices. The Cubit blocks also have sensors in them that report back to the Cubit workshop software. Students can see what’s going on with their creations at all times.
While anyone can order Cubit blocks and the Cubit Worshop software online, Cubit is especially made for educators, by educators. They believe that this hands on approach to teaching STEAM skills is the best way for students to learn. Cubit offers a curriculum to teachers that can help take the students through each project.
“Interactive art and technology incorporates light, music, and sound that engages a diverse student population. We call it the “Lean in Moment” when students realize how quickly and easily they can control the light, sound, and movement of their creations. Students who never expressed a desire or confidence in programming or building become budding designers, engineers, and programmers.” the company says.
Cubits are perfect for ages 6 and up. The team behind Cubit has created curriculum guides specific to elementary, middle and high school levels. This way students are creating age and grade appropriate projects and bringing their technical and STEAM skills to the next level. Cubit is hopeful that they are nurturing the next generation of inventors, creators and builders.
Go hands on with Cubit at ISTE 2017 in San Antonio, June 25th-28th, booth #658 and online at cubit.cc