Education ISTE

ISTE 2017: Sphero Keeps Students Learning To Code, Rolling In Fun

bISTEAd_s1_06017-728x90-1 ISTE 2017: Sphero Keeps Students Learning To Code, Rolling In FunISTE 17: Sphero’s Education Program Continues To Grow

Sphero-ISTE-top ISTE 2017: Sphero Keeps Students Learning To Code, Rolling In Fun

More and more school’s, and districts are implementing computer science as a full on subject in school. Students graduating from high school over the next 12 years are going to need technology, computer and STEAM skills when they graduate in order to find a good paying career.

Computer science class isn’t what it used to be. Now, it’s more fun, and one of the things making it more fun is Sphero. Sphero is a robotic ball that can be controlled by a smartphone or tablet and can be programmed by students. The developers at Sphero along with their teacher community, continue to come up with new project ideas on how to take advantage of the Sphero platform.

rug-ed-iste-banner ISTE 2017: Sphero Keeps Students Learning To Code, Rolling In FunSphero is so much more than a ball that can roll around on the floor. Sure it’s great for messing with the dog, but there’s hours of fun rolled into a Sphero. There are websites all over the place that show how you can use Sphero in a variety of games, like bowling and mini-golf. But did you know you can emulate ski ball? That’s one of the programs that Sphero’s Bill Cullen showed our nine year old edtech reporter, Tatum at ISTE 2017.

There’s even been a program created that turn Sphero into a 2017 version of the magic eight ball. By shaking the Sphero with at least 6g’s of force Sphero will help you make all of your worldly decisions (if they’re yes or no questions). We also got to take a look at Sphero traveling the path of the heart. When it was traveling through oxygenated blood it was red, non-oxygenated blood, blue and when it was changing from one side to another, it changed colors right on cue. The programming possibilities with Sphero are endless.

Sphero continues to take a more prominent role in the classroom. From tech class to maker space, teachers are finding more and more ways to implement Sphero.

Check out Tatum’s interview with Sphero below and for more visit sphero.com/education

 

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